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How To Make Guns Always Do The Special Inspect Animation In Csgo

Practise pros really push audit weapon button so oftentimes?

I noticed that almost all pros inspect their weapon well-nigh all the fourth dimension.

  1. Is this something that Valve dose for observers or player is really doing that?

  2. Secondary question: do they really push the button or only bind inspect together with reaload or 'pick a weapon' command?

  3. And lastly, if they practice that themselves isn't inspect animation obscuring vision!? Plus something moving on screen while you are focussing at signal or corner or are in clutch situation is distracting! Isn't it?

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level 1

I recollect some bound r_cleardecals to their audit button

level 2

yes scream said he did it bc of aim_botz has it that way

level 2

I spring it to mouse1, cant stand the blood and bulletholes

level 1

Look at Scream he is inspecting all the Time while Tapping Heads

level one

It is also good for timing usually an audit of ak/m4 is iv seconds so in post plant if u hear tap u inspect and at the end of the audit u know its been 4 secs

level ii

Is this actually well-known? I've never heard of this before but insane tip :D

level two

That'south pretty cool, I'll definitely use that.

level 1

I would say they are doing it themselves. Its just a bad habit, but you accept to look cool later on you clutched a circular

level 2

"cycle your weapons so it look similar you know what you are doing"

level 2

also reloading after clutching/winning the circular. i feel like im the only i who doesnt

level 2

I'd like to suggest the godlike method of setting r_cleardecals to your walk demark. That way you don't take the annoying animation start and distract y'all.

Yous can also tap the walk button at that point to cleardecals, and you lot won't make a sound, or move, or load any annoying animation.

level 2

y'all merely bind information technology in console cleardecals doesnt replace whatever else you had currently binded

level two

to reply to /u/HanSolosBoots , set the bind for F to Inspect in the normal Controls menu.

And then enter in console:

bind "F" "+lookatweapon; r_cleardecals;

level 1

r_cleardecals all the fashion

level 2

I in one case made a indicate of asking my friends if they have a r_cleardecals bind and none of them knew what I was talking almost. They're missing out.....

Zero like immigration the decals in a 1v1 to avoid reacting to impaired shit.

level ii

I have it bound to my WASD keys and spacebar.

level one

That is just a bad habit, which i have as well. When sometimes become bored and play 1.half-dozen it is very noticeable then, only turning on/off the flashlight...

level 2

I love the sound of the one.6 flashlight. But that'due south why they put in a sound when you hit the E button but nothing was there to use. I like that one better. Nosotros striking that one all the time

level 2

In that location was a glitch in 1.6 where switching away from your gun then back would make your beginning bullet more than accurate (did non affect pistols). This glitch existed in Source equally well until it got patched out later. I had a bad addiction of switching back and forth when I started playing CS:Become that I had to become rid of.

level 1

For me I have clear decals on audit weapon, but its kind of a habitual thing if my mind isnt focused on my crosshair, or i'chiliad waiting around for sounds or something. ADHD??

Source: https://www.reddit.com/r/GlobalOffensive/comments/9vk4u6/do_pros_really_push_inspect_weapon_button_so_often/

Posted by: freundyouten.blogspot.com

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